Card Stats: Seep Into the Mind

Typical Usage

Elements

 
Element # of decks %
  Fire 0 0.0%
  Water 68 100.0%
  Wind 0 0.0%
  Norm 0 0.0%

Champions

100.0%
(68 decks)
 
 
 
 

Merlin

Archetypes

95.6%
(65 decks)
 
 
 
 

Crux Assassin

5.9%
(4 decks)
 
 
 
 

Water Allies

4.4%
(3 decks)
 
 
 
 

Slice & Dice

2.9%
(2 decks)
 
 
 
 

Crux Mage

Sideboard Usage

 
Mainboard: 85.3% Both: 8.8% Sideboard: 5.9%

Buddy Cards

(Cards that appear most often in the same decklists.)

Merlin, Memorite Vassal 100.0% Prismspire Scepter 100.0% Merlin, Amethyst's Glow 98.5% Merlin, Brilliant Vestige 97.1% Quiet Refraction 97.1% Spirit of Water 95.6% Luminous Quartz 92.6% Spirit Blade: Terminus 89.7% Protect Her At All Costs 88.2% Tariff Ring 85.3% Shardforged Blade 83.8% Will to Save 76.5% Incapacitate 70.6% Shardwing Searchlight 69.1% Infinite Scintillation 69.1% Spalling Cleanse 67.6% Poisoned Dagger 52.9% Fracturize 52.9% Labyrinth, Jeweled Opus 52.9% Undeniable Truth 51.5%

Top Wielders

(The players who have earned the most points using the card. Wins are worth 3 points and ties are worth 1 point, multiplied by the number of copies of the card. Material deck cards are worth triple, and copies cards in the sideboard are worth one third as much.)

RankPlayerScore
1 👑 Kurochaan #12407 90.0
2 TatPap #19780 69.0
3 BanesBloom #23048 40.0
4 Chaane #9030 28.0
5 Genevieve #25616 22.0
6 Flygon #24037 18.0
7 MiniFaye #23011 18.0
8 Suru #4707 17.0
9 pun #14399 16.7
10 skykingYRC #22154 16.3

Sightings

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Deck types
Outcomes

(Only the most recent 5000 appearances are available.)

DatePlayerEventDeckPlacementSwiss Record