Win in an upset.
Win 1-0 in a best-of-3.
Enter a Regionals event.
Enter a Store Championship.
Win a Store Championship.
Enter 2+ Regionals in one season.
Enter a Nationals event.
Play an Astra deck.
Play the same champion 5+ times.
Play in 4+ competitive seasons.
Play the exact same decklist again.
Face the same opponent again in one event.
Have 1400+ peak Elo.
Finish with no losses but 2+ draws.
Lunar Conduit
Meteor Strike
Lunar Seer
Calming Breeze
Noble Dissolution
Orb of Glitter
Orbiting Cosmos
Hide in Bush
Stellaria Shower
Divining Streams
Celestial Navigation
Imperial Countermeasure
Dwarf Star's Glow
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
None.
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)
(Main deck cards only. Cards with multiple types count for each type. Floating memory counts if the deck has any champion that can use it.)
(Maindeck cards only.)
(Similar decks are calculated on a point system where maindeck cards are worth 1 point, material deck cards are 3 points, and sideboards are discounted by ⅓. Only decks with at least 85% overlap are listed, max 10 each before/during/after this event.)